3.2.2:
* Added TTF_GetFontWeight()
3.2.0:
* Updated for SDL 3.0, see docs/README-migration.md for details
* Added the concept of a text object and text engine, which is able to efficiently render text for a variety of output methods
* Added TTF_CreateSurfaceTextEngine() and TTF_DrawSurfaceText() for drawing text to SDL_Surface output
* Added TTF_CreateRendererTextEngine() and TTF_DrawRendererText() for drawing text to SDL_Renderer output
* Added TTF_CreateGPUTextEngine() and TTF_GetGPUTextDrawData() for drawing text to SDL_GPU output
* Made the text engine API public in