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DTIMER.h
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53 lines (38 loc) · 1.78 KB
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/* Dust Ultimate Game Library (DUGL)
Copyright (C) 2025 Fakhri Feki
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
contact: libdugl(at)hotmail.com */
#ifndef DTIMER_H_INCLUDED
#define DTIMER_H_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
// Time Support ==============================================
void DgInstallTimer(int Freq);
void DgUninstallTimer();
// Timer Synch<ronisation>
//#define SIZE_SYNCH_BUFF 168
#define SIZE_SYNCH_BUFF 284
extern unsigned int DgTime;
extern int DgTimerFreq;
int InitSynch(void *SynchBuff,int *Pos,float Freq); // init Synch buffer and start synching
void StartSynch(void *SynchBuff,int *Pos); // Restart Synching
int Synch(void *SynchBuff,int *Pos); // synch
float SynchAccTime(void *SynchBuff); // time "in sec" since InitSynch or StartSynch
float SynchAverageTime(void *SynchBuff); // average time "in sec" between Synch calls
float SynchLastTime(void *SynchBuff); // last non zero time "in sec" between Synch calls
int WaitSynch(void *SynchBuff,int *Pos);
void DgDelay(unsigned int delayInMs); // wait DelayInMs
#ifdef __cplusplus
} // extern "C" {
#endif
#endif // DTIMER_H_INCLUDED