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Game Devlogs Page 8

v1.1.6 - Minor Update
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Added new onboarding tutorials covering regeneration mechanics and layer information Fixed a bug with Mageflare Rune and Alchemist's Pouch interaction Reeler's...
This is not before or after
Culture
As I begin to prepare for a project, I log quotes and ideas such as this Instagram post from @drnraven whose visual reflections on design pedagogy I find so ins...
🍋 Lumiterra Dev Log #132 · escape mode on, one world loading
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Summary This week, Escape Mode lit up the feed. The memes came first, the announcement followed, and by Wednesday the whole timeline was moving. Season 2 energy...
Echo's Cry is now Released!
Major Update
Echo's Cry is Officially Out of Beta! After a year-long journey, we’re thrilled to announce that Echo’s Cry has reached its official release milestone as of...
v0.26 Update - Shieldbearer and Magnus Upgrades
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Shieldbearer Made Shieldbearer Quality Gloves, Spiked Shield and Scutum upgrades functional. Fixed a bug where shieldbearer stopped attacking after killing an e...
Update V1.0.0.1
Implemented a basic main menu with options to start or quit the game...
A Game About AI v0.5.0
LATEST UPDATE FOR DEMO IS LIVE ON STEAM New Features: Tutorial. You're welcome. NPC Scientists with choices that matter. Policy cards, keep 4 active at once. Ne...
Yes, I'm still working on Otherworld - plus NEW FEATURES!!!
Hello all! It's been a couple of days (roughly a week) since my last devlog. But I just wanted to inform you all that I'm still working on Otherworld! I've gott...
New Update is Online!
Try the new EVENT MODE. There will periodically be new events to play with new game modes!...
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1.0.3 - 6e6a
Reduced size of Web version down to 40 MB from 120 MB by reducing some textures. Windows version unaffected. Fix subjugation icon missing from progress bar One...
2 files
0.0.5 Version
-> This version is still in Debug Mode (like infinite jumps) News Features Ennemies health bar when they are hit Art Parallax beginning Sound ... Bug Fixes Merc...
2 files
My next game has a demo!
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Hi! It's been a while since the last time... But you may be interested in checking out the demo of Ranger of Ancuria, the zeldalike I've been working on! You ca...
Chapter 5 for Tam's route is here! / Le chapitre 5 pour la route de Tam est là !
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📝 Infos ENGLISH FINALLY! Chapter 5 for Tam’s route is here! @_@ Hope you will like it! From now on, I will focus on Chapters 6 and 7. Those are the final c...
4 files — 5.0.0
v0.3 - Controller Support, Cleaner UI, and a Very Judgmental Ship Announcer
Major Update
Starclaim v0.3 is live! This update is mostly focused on making the game feel better to play, easier to read, and a little more alive. A lot of the feedback fro...
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Beta 1 of some random gaem 1.3.3
update includes: a tiny bit of blur when hit new death sound death screen:...
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Procedural space sky: star field, nebula, and planet shader
Replaced the empty background with a procedural sky shader: a 3D-grid star field using angular distance via cross product (no twinkling), two noise layers for g...
submitted for steam review!
Hello everyone! I am happy to announce that duplicity loop is finally in a state of "done" and we've submitted it for Steam review! It... took a lot longer than...
v0.4.7 - Post-Act-2 income freeze fix + achievement reachability
Changes since v0.4.2. Bug fixes Building income no longer freezes after completing Act 2. A bug let the Void Pact and Consecration finale leave the simulation p...
2 files — 0.4.7
release 9.1
ball descriptions are officially added gravit's behavior was changed adjusted water drag again bugfix: honkber's sound wasnt being quiet when water toggle is on...
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Update v0.3.1
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Changes: Added a setting to toggle the admin command Added textures to each of the materials Added textures to each achievement Added a UI scale setting and com...
2 files
Added: Multiple voices.
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Multiple voices have been added to the game...
A modernized, visceral adaptation of Dracula by Bram Stoker.
Noctis Devlog 4: Powerspike
I just hit a power spike by accident. Blender is one of the best tool ever. I tried the donut tutorial a few months back before giving up. I tried it back befor...
Big Updated demo coming soon!!!
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Wishlist on steam. https://store.steampowered.com/app/4532910/Battle__Frenzy_Zone/...
Update 0.2 :D
Major Update
I stumbled upon my very first programming project — a small incremental game written in plain JavaScript. Or rather — a very unfinished piece of something t...
TG Channel
Marketing
https://t.me/goarianext...
https://goarianext.ru
Major Update on Art and Animations
Game Design
Added so much new art that it's hard to tell each one, added plenty of animations to make the game looks really great. Hope you enjoy the new style!...
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Warped Realms Version 0.0.0.2
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This multiplayer PvPvE game focuses on risk, exploration, and unexpected encounters. Players find themselves in a procedurally generated map consisting of inter...
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BUILD 1777.4969482422
BUILD 1777.4969482422 Ilumigrid Shadow System integrated (prototype) features: shadowresolution, realtime shadow, prototype calculates squared shadowes only, ob...
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Beta V1.2 Release!
Game Design
Hello project winter players! I am happy to announce Beta V1.2 is now released! In this beta, I added quite a bit including modded wardrobe. And I have added an...
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Sword & Squire Design Notes
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Game Design
Phew! I slammed through this one in a week after my excitement about working on an RPG became too much to bear, and I'm ultimately very happy with the result. S...
VETO 7 Ending Update
Major Update
A major update for VETO is out! VETO is a short visual novel made for the Spooktober 2024 Visual Novel GameJam. It is a horror visual novel, that dwells primari...
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New Abilities, Visuals, Better Gamepad Support
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Major Update
- Added a new ability for Badger: Fling - Added a new ability for Skunk: Blizzard - Added an upgrade for Raccoon's Fan of Knives - Improved text scaling at lowe...
2 files
we now know the realese date
this game is gonna come out on may the 28th...
a cool game where you save the world
Bug-Fix (oop!)
New version - v1.10 - now available for download, with a bug-fix for unexpected behaviour (crash, reset, etc) after getting three highscores...
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Deckmino v0.3.11alpha is here
Hi everybody, thank you for the warm support ! In today's update, I've fixed little bugs that were hanging out. I've changed some UI emplacements to help with a...
3 files
Beta version now finished
Major Update
Dev Log — The Shift to Roguelite When I first built Mystic Onslaught it was a straight wave survival game. You spawned in, enemies came at you in bigger and b...
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Ver. 1.0.2: Grammar Fixes, Bonus Stories Message
This update is for some grammar fixes for the bonus stories and letting you all know there are bonus stories at the end of the credits! You can check out the bo...
2 files — 1.0.2
v0.6.5 — small things between Ages
A short patch with three things players asked for after the v0.6.4 release. The Patron-choice modal now makes it clear which Voices you have already walked with...
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Devlog 8: 0.3.3 — Small fixes, smoother spa
A small patch addressing a few rough edges reported by players in the community — thanks especially to Who Els But Me on Discord for the detailed feedback!...
2 files
Changelog – Latest Update (Demo Build)
Major Update
This update introduces major improvements to combat behavior, AI decision-making, unit control systems, and overall gameplay stability. Combat System Improvemen...
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SIDERIS Update: New Success Terminal
SIDERIS https://migidi.itch.io/sideris Hello! I’m a solo developer from Venezuela working on my very first game. My goal is to blend a classic pixel art aesth...
Release
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Major Update
Hey everyone! This is my first project on itch.io. It’s a small Bitsy game I created during one of my art school classes. The game was made in about 3 months...
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v1.1
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A new 1.1 version published with some bug fixings: - tank wall colliding fixed - Ghost collision did not kill the player fixed...
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Game over logic and screen (very basic)
Implemented game_over logic and copied the very basic destination_reached screen and made it red (and frustrating). At least the game_over logic is done, the sc...
2 files
Demo Updated to 0.9.0
This version includes, some minor bug fixes and more improvements to bot routines in general...
1 file
Add Food and buff items
Major Update
1. Automatic weather synchronization in the background. 2. Each time the "1" key is pressed, all weapons in the backpack are filtered out and cycled through...
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V0.4.2 - Monster Exploration
Changes: - Improved Hunter navigation and exploration. It will better take into account where it has been is the past so it go explore areas it has not been to...
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Devlog 04/2026
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Hi everyone, I’m back with the usual end of month progress report. This one will be pretty short and straight to the point. As stated in the previous devlog...
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