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Reverse engineering NVIDIA SASS instruction dictionary, kernel audits and pattern recognition across GPU architectures.
The most comprehensive authentication framework
🗻 Log-structured, embeddable key-value storage engine written in Rust
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
Tool for Generating Animated GIFs from Pen-Plotted Frame Sheets
Anthropic's original performance take-home, now open for you to try!
Code for Kohlbrenner, M. and Alexa, M. (2025), Isosurface Extraction for Signed Distance Functions using Power Diagrams. Computer Graphics Forum e70037. https://doi.org/10.1111/cgf.70037
Port of the Takikawa conservative SDF dataset to C++
ESPHome is a system to control your ESP32, ESP8266, BK72xx, RP2040 by simple yet powerful configuration files and control them remotely through Home Automation systems.
CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA te…
Helpful kernel tutorials, examples and SKILLs for tile-based GPU programming
Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
A next-generation C++ language server for modern C++, focused on high performance and deep code intelligence
AirPods liberated from Apple's ecosystem.
cuTile is a programming model for writing parallel kernels for NVIDIA GPUs
Research prototype for fast curve-to-curve stroke expansion
Prometheus exporter that mines /proc to report on selected processes
A reference implementation of the SIGGRAPH 2025 paper, "Stochastic Barnes-Hut Approximation for Fast Summation on the GPU".