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Hi there!

I'm Alex aka MomoDeve, a Software Engineer specializing in AI-powered products and 3D graphics

I enjoy working across the full stack of complex, performance-sensitive applications — from building low-level rendering systems for game engines and flight simulators to designing LLM-driven products for thousands of users.

What I Work With

  • Frontend: TypeScript, SolidJS, React, WebAssembly
  • AI: LLM workflows, prompt engineering, evaluation, agent systems
  • 3D Graphics: C++, Vulkan API, WebGPU, CUDA, shaders

Career

  • 2022 – now · The Bricks · AI / Frontend Developer · Toronto, Canada
  • 2021 – 2022 · Eagle Dynamics · 3D Graphics Developer · Moscow, Russia
  • 2020 – 2021 · Nanosemantics · C++ / Python · Moscow, Russia

Projects

  • MxEngine — 3D game engine in C++ with OpenGL (1.2K+ stars)
  • Voxellaneous — Voxel engine in TypeScript with WebGPU (WIP)

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