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0.96.7.0

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0.96.7.0:

  - Bump version for hotfix release.

0.96.6.0

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https://github.com/TownyAdvanced/Towny/releases/tag/0.96.6.0

0.96.5.15

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- API: add cancellationMsg to PlotToggleEvents.

  - Add PVP cooldown to setting and unsetting the Arena plot type.
  - Add tab-completion to /t add.
    - Tab-completion shows only online, town-less players.
    - Closes TownyAdvanced#4674.
  - Fix health regen task not healing.
    - Closes TownyAdvanced#4682.
  - Fix the ability for the economy plugin to prevent a town and nation
from being renamed.
  - Fix NotRegisteredException thrown via EventWar.
  - Fix townless players not being able to pvp in EventWar when
towns_are_neutral is false.
  - Fix /res tax command being pretty useless.
  - Fixed Conquered Flag not changing when town leaves nation, courtesy
of Goosius1 with PR TownyAdvanced#4689.
  - Change the lang string for the (Conquered) town status screen to
(Occupied).
    - Closes TownyAdvanced#4688.

0.96.5.14

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- Added Placeholder: %townyadvanced_nation_map_color_hex%, courtesy of

Kovalskki with PR TownyAdvanced#4661.
    - returns the hex colour code of the nation's mapcolor set with /t
set mapcolor (seen in dynmap-towny.)
  - es-419.yml updated to 0.97, courtesy of EuGNosii with PR TownyAdvanced#4675.
  - Fix friendly-fire-disabled message not being sent via
TownyMessaging.
  - Fix PreNationEvent cancellation message, courtesy of Warriorrrr with
PR TownyAdvanced#4676.
  - Fix [Not For Sale] being seen when walking into the wilderness from
a forsale plot.
  - Fix renamed nations not accepting valid names when there is no cost
to change the name.
  - Fix explosive crossbow damage not being considered pvp.
  - Replace calls to TownySettings.isUsingEconomy() with
TownyEconomyHandler.isActive().
    - Should stop errors appearing when the economy on the server is not
set up properly.

0.96.5.13

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- Make the build/destroy/switch/itemuse seen in the status screens'

colour formattable.
  - Bump language files to 0.97.
  - Fix /towny top balance output being mis-ordered.
  - Fix arrows on the /n and /t list pages missing the comparator in the
clickable commands.
  - Fix setting pages in /t and /n list when a comparator is specified.
  - New Commands:
    - /t list by ruined
    - /t list by bankrupt
    - Closes TownyAdvanced#4663.
  - New Permission Nodes:
    - towny.command.town.list.ruined
    - towny.command.town.list.bankrupt
    - both are child nodes of towny.command.town.list.*
  - Fix spanish.yml having bad yaml.
  - Potentially fix Towny not getting the largest meta node value in
some cases where a player's primary permission group could not be
resolved.
  - Fix mayors and assistants not being able to /plot nfs their own
personal plots.
  - New Config Option: invite_system.expirationtime
    - default: 0m
    - When set for more than 0m, the amount of time (in minutes) until
an invite is considered expired and is removed. Invites are checked for
expiration once every hour.
    - Valid values would include: 30s, 30m, 24h, 2d, etc.
    - Closes TownyAdvanced#4086.
  - Bank history commands added.
    - See new commands below for /t, /n and /ta.
    - Displays a book GUI to the player using the command.
    - When {page} is not specified, up to 10 transactions will be shown.
    - Does not persist across reloads, stop and starts.
  - New Commands:
    - /town bankhistory {pages}
    - /nation bankhistory {pages}
    - /ta town {townname} bankhistory {pages}
    - /ta nation {nationname} bankhistory {pages}
  - New permission nodes:
    - towny.commmand.town.bankhistory
      - child node of towny.command.town.*
    - towny.command.nation.bankhistory
      - child node of towny.command.nation.*
    - towny.command.townyadmin.town.bankhistory
      - child node of towny.command.townyadmin.town.*
    - towny.command.townyadmin.nation.bankhistory
      - child node of towny.command.townyadmin.nation.*
  - Add save method to Towny objects, courtesy of silverwolfg11 with PR
TownyAdvanced#4670.

0.96.5.12

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- API: TownUnconquerEvent

    - Cancellable event allowing a plugin to prevent a town losing its
conquered/occupied status.
  - Bump language files to 0.96.
  - Fix colour being stripped from warning messages on login.
    - Closes TownyAdvanced#4662.
  - Fix config mentioning a config section which doesn't exist any more.

0.96.5.11

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- Fix possible NPE in TownyPlayerListener.

  - API: Added NationZoneTownBlockStatusEvent
    - A cancellable event thrown when a townblockstatus would return a
NationZone result.
    - Cancelling this will have Towny return a UnclaimedZone result
instead.
  - New Config Option:
economy.bankruptcy.nation_tax.does_nation_tax_delete_conquered_towns_that_cannot_pay
    - Default: false
    - Does a conquered town which cannot pay the nation tax get deleted?
  - API: Added PreTownPaysNationTaxEvent
    - A cancellable event that precedes a town paying the nation tax.
    - Also allows you to alter the amount a town would pay in tax.
  - API: Add StatusScreenEvents
    - ResidentStatusScreenEvent, TownStatusScreenEvent,
NationStatusScreenEvent
    - Makes it possible to add additional lines to the above objects'
status screens.
  - Plot perm hud now shows full town name, courtesy of Warriorrrr with
PR TownyAdvanced#4655.

0.96.5.10

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- Fix teleport queue not replacing previous warmups.

    - Should help out Tuinity and PurPur servers who have seen warmups
stacking.
    - Closes TownyAdvanced#4624.
  - Fix debt account conversion on servers that use TheNewEconomy.
  - Fix /n deposit [amount] [town] going into the specified town bank
rather than the town bank of the depositor, courtesy of Momshroom with
PR TownyAdvanced#4651.
  - Fix towns being able to go over the maximum residents, courtesy of
Warriorrrr with PR TownyAdvanced#4650.
  - Automatically add SHEARS to the
global_town_settings.farm_plot_allow_blocks list in the config.
    - Closes TownyAdvanced#4652.

0.96.5.9

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- Trident Lightning Strike On PVP Disabled Plots, courtesy of

Kovalskki with PR TownyAdvanced#4648.
  - Backend Nation UUID Implementation, courtesy of silverwolfg11 with
PR TownyAdvanced#4608.
    - Continues the progress of changing the Towny objects over to maps
based on UUIDs rather than names.
  - Fix titles, surnames and nation ranks resetting.

0.96.5.8

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- Add (Public) to Town status screen upper bar.

  - Add (Conquered) to Town status screen upper bar.
  - API: Added TownyLoadedDatabaseEvent.
    - Called when has successfully loaded the database on startup as
well as /ta database load and /ta reload db|all.
  - Add Nation#getMutualAllies() and Nation#hasMutualAlly() from
SiegeWar.
  - API: add king and mayor UUIDs to the DeleteNationEvent &
DeleteTownEvent.
  - Add some Time methods from SiegeWar.
  - Format for colour codes when retrieving
TownyEconomyHandler#getFormattedBalance().
    - Closes TownyAdvanced#4619.
  - Fix for NPE which could be thrown via the PlayerInteractEvent when
an item was used without clicking a block.
  - Fix /plot group toggle explosion showing the feedback message for
fire.
  - API: Add NationTownLeaveEvent.
  - API Change: NationPreTownKickEvent no longer extends
NationPreTownLeaveEvent.
  - Alter the explosion damage protection to only stop damage to the
config's protection.mob_types.
    - Players will once again take explosion damage as they used to.
  - Add protection for double chests being created when straddling plot
boundaries.
    - Closes TownyAdvanced#4610.
  - Add /n list by public & /t list by public
    - Closes TownyAdvanced#4628.
  - New permission nodes:
    - towny.command.town.list.public
      - child node of towny.command.town.list.*
    - towny.command.nation.list.public
      - child node of towny.command.nation.list.*
  - Fix the title bar being a bit too wide for the chat line.
  - Move the Nation line on the town status screen up and out of the
town ranks/resident list.
    - Closes TownyAdvanced#4640.
  - Add [Not For Sale] chunk notification for when players move from a
plot which is for sale, to one that is not.
    - Closes TownyAdvanced#4638.
  - Fix Tab Completion Issues, courtesy of silverwolfg11 with PR TownyAdvanced#4634.
  - New Config Option: jail.outlaw_jail_days
    - Default: 1
    - How many days an attacking outlaw will be jailed for.
  - Improve some messages in es-419.yml, courtesy of EuGNosii with PR
TownyAdvanced#4607.
  - Removed config option: economy.debt_prefix
  - Towny will now internally track debt balances of bankrupt towns.
  - Towny prices now fully translatable.
    - Closes TownyAdvanced#4639.
  - Bump language files to 0.95.
  - Fix for duped residents, courtesy of silverwolfg11 and LlmDl with PR
TownyAdvanced#4649.
    - Fixes possible safemode caused by old resident files which did not
delete correctly.