Tags: Gojum1/Towny
Tags
- API: add cancellationMsg to PlotToggleEvents.
- Add PVP cooldown to setting and unsetting the Arena plot type.
- Add tab-completion to /t add.
- Tab-completion shows only online, town-less players.
- Closes TownyAdvanced#4674.
- Fix health regen task not healing.
- Closes TownyAdvanced#4682.
- Fix the ability for the economy plugin to prevent a town and nation
from being renamed.
- Fix NotRegisteredException thrown via EventWar.
- Fix townless players not being able to pvp in EventWar when
towns_are_neutral is false.
- Fix /res tax command being pretty useless.
- Fixed Conquered Flag not changing when town leaves nation, courtesy
of Goosius1 with PR TownyAdvanced#4689.
- Change the lang string for the (Conquered) town status screen to
(Occupied).
- Closes TownyAdvanced#4688.
- Added Placeholder: %townyadvanced_nation_map_color_hex%, courtesy of Kovalskki with PR TownyAdvanced#4661. - returns the hex colour code of the nation's mapcolor set with /t set mapcolor (seen in dynmap-towny.) - es-419.yml updated to 0.97, courtesy of EuGNosii with PR TownyAdvanced#4675. - Fix friendly-fire-disabled message not being sent via TownyMessaging. - Fix PreNationEvent cancellation message, courtesy of Warriorrrr with PR TownyAdvanced#4676. - Fix [Not For Sale] being seen when walking into the wilderness from a forsale plot. - Fix renamed nations not accepting valid names when there is no cost to change the name. - Fix explosive crossbow damage not being considered pvp. - Replace calls to TownySettings.isUsingEconomy() with TownyEconomyHandler.isActive(). - Should stop errors appearing when the economy on the server is not set up properly.
- Make the build/destroy/switch/itemuse seen in the status screens'
colour formattable.
- Bump language files to 0.97.
- Fix /towny top balance output being mis-ordered.
- Fix arrows on the /n and /t list pages missing the comparator in the
clickable commands.
- Fix setting pages in /t and /n list when a comparator is specified.
- New Commands:
- /t list by ruined
- /t list by bankrupt
- Closes TownyAdvanced#4663.
- New Permission Nodes:
- towny.command.town.list.ruined
- towny.command.town.list.bankrupt
- both are child nodes of towny.command.town.list.*
- Fix spanish.yml having bad yaml.
- Potentially fix Towny not getting the largest meta node value in
some cases where a player's primary permission group could not be
resolved.
- Fix mayors and assistants not being able to /plot nfs their own
personal plots.
- New Config Option: invite_system.expirationtime
- default: 0m
- When set for more than 0m, the amount of time (in minutes) until
an invite is considered expired and is removed. Invites are checked for
expiration once every hour.
- Valid values would include: 30s, 30m, 24h, 2d, etc.
- Closes TownyAdvanced#4086.
- Bank history commands added.
- See new commands below for /t, /n and /ta.
- Displays a book GUI to the player using the command.
- When {page} is not specified, up to 10 transactions will be shown.
- Does not persist across reloads, stop and starts.
- New Commands:
- /town bankhistory {pages}
- /nation bankhistory {pages}
- /ta town {townname} bankhistory {pages}
- /ta nation {nationname} bankhistory {pages}
- New permission nodes:
- towny.commmand.town.bankhistory
- child node of towny.command.town.*
- towny.command.nation.bankhistory
- child node of towny.command.nation.*
- towny.command.townyadmin.town.bankhistory
- child node of towny.command.townyadmin.town.*
- towny.command.townyadmin.nation.bankhistory
- child node of towny.command.townyadmin.nation.*
- Add save method to Towny objects, courtesy of silverwolfg11 with PR
TownyAdvanced#4670.
- API: TownUnconquerEvent
- Cancellable event allowing a plugin to prevent a town losing its
conquered/occupied status.
- Bump language files to 0.96.
- Fix colour being stripped from warning messages on login.
- Closes TownyAdvanced#4662.
- Fix config mentioning a config section which doesn't exist any more.
- Fix possible NPE in TownyPlayerListener.
- API: Added NationZoneTownBlockStatusEvent
- A cancellable event thrown when a townblockstatus would return a
NationZone result.
- Cancelling this will have Towny return a UnclaimedZone result
instead.
- New Config Option:
economy.bankruptcy.nation_tax.does_nation_tax_delete_conquered_towns_that_cannot_pay
- Default: false
- Does a conquered town which cannot pay the nation tax get deleted?
- API: Added PreTownPaysNationTaxEvent
- A cancellable event that precedes a town paying the nation tax.
- Also allows you to alter the amount a town would pay in tax.
- API: Add StatusScreenEvents
- ResidentStatusScreenEvent, TownStatusScreenEvent,
NationStatusScreenEvent
- Makes it possible to add additional lines to the above objects'
status screens.
- Plot perm hud now shows full town name, courtesy of Warriorrrr with
PR TownyAdvanced#4655.
- Fix teleport queue not replacing previous warmups.
- Should help out Tuinity and PurPur servers who have seen warmups
stacking.
- Closes TownyAdvanced#4624.
- Fix debt account conversion on servers that use TheNewEconomy.
- Fix /n deposit [amount] [town] going into the specified town bank
rather than the town bank of the depositor, courtesy of Momshroom with
PR TownyAdvanced#4651.
- Fix towns being able to go over the maximum residents, courtesy of
Warriorrrr with PR TownyAdvanced#4650.
- Automatically add SHEARS to the
global_town_settings.farm_plot_allow_blocks list in the config.
- Closes TownyAdvanced#4652.
- Trident Lightning Strike On PVP Disabled Plots, courtesy of Kovalskki with PR TownyAdvanced#4648. - Backend Nation UUID Implementation, courtesy of silverwolfg11 with PR TownyAdvanced#4608. - Continues the progress of changing the Towny objects over to maps based on UUIDs rather than names. - Fix titles, surnames and nation ranks resetting.
- Add (Public) to Town status screen upper bar.
- Add (Conquered) to Town status screen upper bar.
- API: Added TownyLoadedDatabaseEvent.
- Called when has successfully loaded the database on startup as
well as /ta database load and /ta reload db|all.
- Add Nation#getMutualAllies() and Nation#hasMutualAlly() from
SiegeWar.
- API: add king and mayor UUIDs to the DeleteNationEvent &
DeleteTownEvent.
- Add some Time methods from SiegeWar.
- Format for colour codes when retrieving
TownyEconomyHandler#getFormattedBalance().
- Closes TownyAdvanced#4619.
- Fix for NPE which could be thrown via the PlayerInteractEvent when
an item was used without clicking a block.
- Fix /plot group toggle explosion showing the feedback message for
fire.
- API: Add NationTownLeaveEvent.
- API Change: NationPreTownKickEvent no longer extends
NationPreTownLeaveEvent.
- Alter the explosion damage protection to only stop damage to the
config's protection.mob_types.
- Players will once again take explosion damage as they used to.
- Add protection for double chests being created when straddling plot
boundaries.
- Closes TownyAdvanced#4610.
- Add /n list by public & /t list by public
- Closes TownyAdvanced#4628.
- New permission nodes:
- towny.command.town.list.public
- child node of towny.command.town.list.*
- towny.command.nation.list.public
- child node of towny.command.nation.list.*
- Fix the title bar being a bit too wide for the chat line.
- Move the Nation line on the town status screen up and out of the
town ranks/resident list.
- Closes TownyAdvanced#4640.
- Add [Not For Sale] chunk notification for when players move from a
plot which is for sale, to one that is not.
- Closes TownyAdvanced#4638.
- Fix Tab Completion Issues, courtesy of silverwolfg11 with PR TownyAdvanced#4634.
- New Config Option: jail.outlaw_jail_days
- Default: 1
- How many days an attacking outlaw will be jailed for.
- Improve some messages in es-419.yml, courtesy of EuGNosii with PR
TownyAdvanced#4607.
- Removed config option: economy.debt_prefix
- Towny will now internally track debt balances of bankrupt towns.
- Towny prices now fully translatable.
- Closes TownyAdvanced#4639.
- Bump language files to 0.95.
- Fix for duped residents, courtesy of silverwolfg11 and LlmDl with PR
TownyAdvanced#4649.
- Fixes possible safemode caused by old resident files which did not
delete correctly.
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