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N64 Game-Engine and Editor using libdragon & tiny3d

C++ 2,988 117 Updated Apr 22, 2026

Allows connecting controllers from other consoles like native Wii U Pro Controllers on the Wii U

C 489 23 Updated Apr 17, 2026

Gaming Input Peripherals Device Firewall for Windows.

C++ 1,371 92 Updated Sep 14, 2025

Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)

C 6,947 323 Updated Dec 29, 2025

Example for reading key presses from a Gamecube ASCII Keyboard Controller with devkitPPC and libogc

C 10 1 Updated Feb 16, 2021

Decompilation of The Legend of Zelda: The Minish Cap (USA/JP/EU)

C 768 94 Updated Feb 8, 2026

Decompilation of The Legend of Zelda: Majora's Mask

C 1,615 553 Updated Apr 21, 2026

Decompilation of The Legend of Zelda: Ocarina of Time

C 5,343 667 Updated Apr 22, 2026

NotifyIcon (aka system tray icon or taskbar icon) for the WPF platform

C# 968 140 Updated Oct 16, 2024

Moonlight Wii U port

C 192 26 Updated Feb 14, 2026

A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller

C++ 1,110 197 Updated Jul 6, 2022

Windows Driver Installer library for USB devices

C 2,220 510 Updated Jul 17, 2025

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

C# 3,635 238 Updated Oct 4, 2024

Windows kernel-mode driver for controlling access to various input devices.

C 200 47 Updated Jul 27, 2023

A utility for reordering and hiding DirectInput controllers

C++ 396 35 Updated Dec 28, 2024

Charon plugin for Unity. Build-in game data editor, code generator and integration tools for Unity

C# 118 12 Updated Apr 6, 2026

Convert a Sony Vaio into a Portable Raspberry Pi and Teensy laptop

C++ 121 16 Updated Jan 20, 2022

A look at inner workings of Joycon and Nintendo Switch

C 3,722 204 Updated Jul 14, 2022

A decoder for the password system used in the Legend of Zelda Oracle of Ages and Oracle of Seasons games.

C# 51 23 Updated May 27, 2025