Some CoreGraphics functions are only available on macOS#617
Merged
not-fl3 merged 1 commit intonot-fl3:masterfrom Apr 6, 2026
Merged
Some CoreGraphics functions are only available on macOS#617not-fl3 merged 1 commit intonot-fl3:masterfrom
not-fl3 merged 1 commit intonot-fl3:masterfrom
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@not-fl3 sorry for the PR spamming. Had some time on my hands. Figured I'd try to help out. You can also just ignore them 😄 |
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Thanks for PR! I very much appreaciate your work, I do not have any Mac hardware, so without your PRs Mac bugs would never be fixed :) |
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Thanks for merging! |
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This is a fix for #561
Apple's CoreGraphics framework functions CGDisplayPixelsHigh and CGMainDisplayID are only available on macOS. They do not exist on iOS.
If you compile your miniquad code as a static library and link it to your iOS App, the build on Xcode fails with the following errors:
Undefined symbol: _CGDisplayPixelsHigh
Undefined symbol: _CGMainDisplayID
Linker command failed with exit code 1 (use -v to see invocation)
Modified framework.rs to make sure, they're only included on macOS.