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Fixed point math C# library

C# 643 134 Updated Apr 10, 2018

The repo is finally unlocked. enjoy the party! The fastest repo in history to surpass 100K stars ⭐. Join Discord: https://discord.gg/5TUQKqFWd Built in Rust using oh-my-codex.

Rust 188,962 109,418 Updated Apr 28, 2026

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 110,427 12,880 Updated Apr 28, 2026

Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).

C++ 1,810 285 Updated Apr 22, 2025

计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)

724 103 Updated Sep 28, 2025

An Action RPG sample project is upgraded to the latest Unreal Engine, It works with UE 5.3+. It is a great learning resource for GAS (Gameplay Ability System)

C++ 361 79 Updated Nov 16, 2025

Co-op Action Roguelike in Unreal Engine C++

C++ 4,424 794 Updated Apr 9, 2026

『ゼロから作る Deep Learning』(O'Reilly Japan, 2016)

Jupyter Notebook 4,732 3,548 Updated Nov 5, 2024

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

C++ 1,069 165 Updated Nov 14, 2025

All versions of iOS Device Support

Shell 1,541 242 Updated Dec 7, 2023

Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…

C# 8,957 1,026 Updated Apr 27, 2026

A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.

C# 180 21 Updated Nov 15, 2025

Unity3D demo project for ILRuntime

C# 512 215 Updated Nov 19, 2025

A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)

C# 951 206 Updated Mar 23, 2020

Unity il2cpp reverse engineer

C# 8,869 1,788 Updated Aug 18, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,806 743 Updated Mar 2, 2026

Alternative to Flawless AI's TrueSync. Make lips in video match provided audio using the power of Wav2Lip and GFPGAN.

Python 131 22 Updated Dec 18, 2025

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 1,650 361 Updated Oct 7, 2024

Unity3D Client And C# Server Framework

C# 9,749 3,251 Updated Jan 4, 2026

Demonstration of various hardware effects.

C++ 2,981 165 Updated Feb 29, 2024

Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.

C# 1,331 77 Updated Mar 21, 2026

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

C# 879 116 Updated Mar 24, 2026

Repository of projects that showcase the new DOTS animation package (com.unity.animation).

C# 473 77 Updated Jan 26, 2021

A Unity DOTS framework for my personal projects

C# 1,287 118 Updated Apr 25, 2026

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 4,085 662 Updated Oct 15, 2024

EntityX - A fast, type-safe C++ Entity-Component system

C++ 2,332 303 Updated Aug 23, 2025

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…

C# 530 97 Updated Jun 13, 2024

Alternative flat binary format for Protobuf schema

C++ 81 10 Updated Apr 28, 2026
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