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feat: float and ceil div on integers with result <0
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One more thing: this branch also includes in shadow the premises of implementation of |
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I like it. Perhaps we should think of using In the future we would change which would fit into the building of golgi nicely in the future |
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any progress updates? |
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TL;DR: This PR is a draft to open the discussion about a possibility to break the API for the Maxpool operator to add a "ceil mode".
Longer:
From version 1.5, onnx supports a "ceil mode" attribute that has an impact on the calculus of the output shape on the Maxpool operator. (see issue #549 and #1113 in the onnx project for more info).
By now, I did not find any model that is using this mode, nevertheless, I've implemented it to do different tests (one again I am only using this branch for testing purpose.)
The problem is that it breaks the API by adding a new attribute to the
MaxPool2Dfunction; another option would be to keep this function as-is and silently set theceilModeto false and to create a new transition functionMaxPool2DCeilbut it do not really like this idea.WDYT?