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ibrahimAlbyrk/README.md

👋 Hey, I'm Ibrahim Albayrak

💻 Game Developer • 🧠 AI Systems & Automation • ⚙️ Architecture Enthusiast
From gameplay to AI-driven automation, I love turning ideas into working systems.


🧭 About Me

  • 🌍 Based in Turkey
  • 🕹️ 8+ years of game development experience (mainly Unity & C#)
  • 🤖 Currently focused on:
    • AI architecture & tooling
    • Automation systems (pipelines, agents, event-driven flows)
  • 🤝 Open to collaborating on AI tools, automation backends, and game-related systems

🚀 What I'm Doing Right Now

  • 🧠 Designing AI-assisted development workflows (Claude Code, LLM-in-the-loop)
  • ⚙️ Building event-driven Python backends for integrations & automation
  • 🧱 Experimenting with clean, modular architecture (domain + services + engines)

📚 Things I'm Into Lately

  • Hexagonal / clean-ish architecture in small services
  • Event-driven patterns for integrations
  • AI-assisted workflows (coding, refactoring, documentation)
  • Tooling that makes developers faster, not just fancier

🗺️ Roadmap / Now

  • Release first version of Backbrain that completely automated project development system
  • Expand AI-assisted workflows for refactoring & documentation
  • Create a shared architecture template for small AI-driven services
  • Publish articles about modular system design & automation patterns
  • Release a more polished version of AgentMate

🛠️ Tech Stack

🎮 Game & Interactive Systems

  • Unity (2D / 3D)
  • C# gameplay systems
  • Architecture-driven game code (SOLID, composition-first)

🤖 AI, Backend & Automation

  • Python (asyncio, type hints, clean modules)
  • REST APIs & microservices
  • Background workers, schedulers, task queues
  • Message/event-based patterns

🧩 AI & LLM Tooling

  • Working with AI coding assistants (e.g. Claude Code style flows)
  • Prompt design & scaffolding for:
    • Classification
    • Summarization
    • Orchestration of multi-step tasks
  • Building systems where:
    • Code + AI + automation work together

⚙️ DevOps & Tooling

  • Git / GitHub workflows
  • Dockerized services
  • Local dev environments & scripts
  • CI-friendly structures

🧱 How I Think About Systems

I care a lot about architecture. A few principles I try to apply:

  • 🔹 Modularity first – small, focused components over god classes
  • 🔹 Clear boundaries – separate:
    • domain logic
    • infrastructure
    • integration layers
  • 🔹 Config over hardcode – make systems tunable without rewriting code
  • 🔹 Async & event-driven where it makes sense
  • 🔹 Developer experience – tools & APIs should be pleasant to use

📂 Featured Projects


📊 GitHub Stats & Activity

📈 Show GitHub Activity
GitHub stats

GitHub streak

Top languages

🏆 GitHub Trophies


🎲 Dev Quote of the Moment


🔍 If You're Looking For Someone Who Can

  • Build AI-driven automation systems
  • Design modular, scalable architectures
  • Create event-driven backends (Python, async)
  • Prototype developer tools & agents
  • Structure clean, maintainable gameplay/tech systems

💡 Then we’ll probably work great together. Reach me out ↓

🌐 Find Me


Thanks for stopping by. If you love clean code, smart systems, and automation, we’ll probably get along. 😄

Pinned Loading

  1. Reflective-Room-Manager Reflective-Room-Manager Public

    In this project, it is aimed to develop an advanced room system using the Mirror library.

    C# 16 1

  2. AgentMate AgentMate Public

    Agent Mate is a highly modular, async-powered backend framework designed for seamless integration with Omi. It enables AI agents to ingest, process, and relay structured information from multiple d…

    Python 7