Stars
A tiny soft-renderer built from scratch using C++ 11
Industry-standard navigation-mesh toolset for games
Terrain rendering algorithm in less than 20 lines of code
Scratch Blocks is a library for building creative computing interfaces.
With ScratchJr, young children (ages 5-7) can program their own interactive stories and games.
A tool for linting and static analysis of Lua code.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
My solutions to the exercises from the book "Programming in Lua 3" by Roberto Ierusalimschy
my first cpu render engine. the main purpos is learning.
Unity C# reference source code.
My blog repository. Articles are published as issues. | CSS魔法的博客,所有博文均以 issue 的形式发布。
📚 Freely available programming books
CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime
📚 Library of all kind of scripts, snippets & shaders for Unity
🎮 🎲 A wonderful list of Game Development resources.
A dynamic, loose octree implementation for Unity written in C#
🚀 Awesome list of open source applications for macOS. https://t.me/s/opensourcemacosapps