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Use any web browser or WebView as GUI, with your preferred language in the backend and modern web technologies in the frontend, all in a lightweight portable library.
Server-side rendering for any language. No JavaScript runtime, no virtual DOM, no JSX. Just HTML, CSS, and JS
Three.js library for fracturing and slicing meshes in real time.
Unofficial Bitwarden compatible server written in Rust, formerly known as bitwarden_rs
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Keep it simple, stupid 3d graphics engine for Rust.
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Use any web browser as GUI, with Deno in the backend and HTML5 in the frontend.
A native TypeScript compiler written in Rust. Compiles TypeScript directly to executables using SWC and LLVM.
Instant, Concurrent, Secure & Lightweight Sandbox for AI Agents.
Official JavaScript bindings for the Rapier physics engine.
🇨🇭 A React renderer for Three.js
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Powerful and flexible mid-level audio engine for games and other applications
Godot Engine – Multi-platform 2D and 3D game engine
WebGPU physics engine based on the AVBD solver
A refreshingly simple data-driven game engine built in Rust
💅🏻 ⚒ A collection of awesome design systems
An efficient, reliable parser for CommonMark, a standard dialect of Markdown
CommonMark + GFM compatible Markdown parser and renderer
Markdown language support for the CodeMirror code editor
🍼 Plugin driven WYSIWYG markdown editor framework.
A TypeScript-like language for WebAssembly.
⚡ Write Native with TypeScript ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java, Dart). Use what you love ❤️ Angular, React, Solid, Svelte, Vue with: iOS (UIKit, SwiftUI), Android…