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RTC Call Gateway
Go + Pion WebRTC gateway infrastructure for real-time audio/video and AI-ready media streams. |
Weak-Network Reliability
Signaling, session lifecycle, coturn relay behavior and long-running call stability under unstable networks. |
Media + Backend
FFmpeg workflows, WebRTC audio debugging, gRPC, WebSocket, MQTT and real-time event pipelines. |
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Weak-network behavior, coturn relay issues, Android WebRTC stability, ICE/STUN/TURN paths and call quality problems. |
Signaling services, session orchestration, Pion WebRTC integration, gRPC/WebSocket/MQTT event flow and lifecycle control. |
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WebRTC audio 3A, AEC dump analysis, FFmpeg pipelines, RTP/RTSP/RTMP/HLS workflows and audio processing foundations. |
Concurrent services, production deadlock analysis, distributed backend coordination and infrastructure reliability. |
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Production-oriented RTC gateway work for signaling, session orchestration, Pion WebRTC integration and weak-network testing. |
Go-based media processing service for FFmpeg orchestration, streaming task control and RTMP/RTSP/HLS/FLV workflows. |
Practical notes from WebRTC networking, Android call stability, coturn, audio debugging and production incident analysis. |
- WebRTC stability in complex LAN environments
- Android 14 WebRTC call disconnection analysis with coturn
- Debugging Android WebRTC audio 3A using AEC_DUMP
- Debugging a Golang production deadlock issue
Open to WebRTC, RTC infrastructure and Go backend conversations.
Email: [email protected] · Twitter: @rodin990