Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
14 changes: 10 additions & 4 deletions packages/client/src/App.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -5,16 +5,22 @@ import { BrowserRouter as Router, useLocation } from 'react-router-dom';
import { Footer } from './components/Footer';
import { Header } from './components/Header';
import { WalletDetailsModal } from './components/WalletDetailsModal';
import { MapNavigationProvider } from './contexts/MapNavigationContext';
import { BattleProvider } from './contexts/BattleContext';
import { MapProvider } from './contexts/MapContext';
import { MovementProvider } from './contexts/MovementContext';
import { useMUD } from './contexts/MUDContext';
import AppRoutes, { HOME_PATH } from './Routes';

export const App = (): JSX.Element => {
return (
<Router>
<MapNavigationProvider>
<AppInner />
</MapNavigationProvider>
<MapProvider>
<BattleProvider>
<MovementProvider>
<AppInner />
</MovementProvider>
</BattleProvider>
</MapProvider>
</Router>
);
};
Expand Down
128 changes: 100 additions & 28 deletions packages/client/src/components/ActionsPanel.tsx
Original file line number Diff line number Diff line change
@@ -1,29 +1,39 @@
import { Box, Button, HStack, Stack, Text, VStack } from '@chakra-ui/react';
import {
Box,
Button,
Divider,
HStack,
Stack,
Text,
VStack,
} from '@chakra-ui/react';
import { useEffect, useMemo, useRef } from 'react';
import { Link } from 'react-router-dom';
// eslint-disable-next-line import/no-named-as-default
import Typist from 'react-typist';

import { useBattle } from '../contexts/BattleContext';
import { useCharacter } from '../contexts/CharacterContext';
import { useMapNavigation } from '../contexts/MapNavigationContext';
import { useMap } from '../contexts/MapContext';
import { useMovement } from '../contexts/MovementContext';

export const ActionsPanel = (): JSX.Element => {
const {
isRefreshing: isRefreshingCharacter,
character,
equippedWeapons,
} = useCharacter();
const { aliveMonsters, isSpawned, position } = useMap();
const {
actionOutcomes,
aliveMonsters,
currentBattle,
isAttacking,
isRefreshing: isRefreshingMap,
isSpawned,
lastestBattleOutcome,
monsterOponent,
onAttack,
position,
} = useMapNavigation();
onContinueToBattleOutcome,
} = useBattle();
const { isRefreshing: isRefreshingMap } = useMovement();

const parentDivRef = useRef<HTMLDivElement>(null);

Expand All @@ -36,6 +46,11 @@ export const ActionsPanel = (): JSX.Element => {
}
}, [actionOutcomes]);

const battleOver = useMemo(
() => currentBattle?.encounterId === lastestBattleOutcome?.encounterId,
[currentBattle, lastestBattleOutcome],
);

const actionText = useMemo(() => {
if (isRefreshingCharacter || isRefreshingMap) return '';

Expand Down Expand Up @@ -80,6 +95,7 @@ export const ActionsPanel = (): JSX.Element => {
<Typist
avgTypingDelay={10}
cursor={{ show: false }}
startDelay={500}
stdTypingDelay={10}
>
<Text size={{ base: 'xs', sm: 'sm', lg: 'md' }}>
Expand Down Expand Up @@ -122,7 +138,7 @@ export const ActionsPanel = (): JSX.Element => {

return (
<Box maxH="100%" overflowY="auto" pb={4} ref={parentDivRef}>
{currentBattle && equippedWeapons && monsterOponent && (
{!battleOver && currentBattle && equippedWeapons && monsterOponent && (
<VStack bgColor="white" position="sticky" spacing={0} top={0} w="100%">
<Text p={{ base: 2, lg: 4 }} size="xs" textAlign="center">
Choose your move:
Expand Down Expand Up @@ -176,19 +192,32 @@ export const ActionsPanel = (): JSX.Element => {
key={`battle-action-${i}`}
stdTypingDelay={10}
>
<Text
key={`battle-action-${i}`}
size={{ base: 'xs', sm: 'sm', lg: 'md' }}
>
You missed{' '}
<Text as="span" color="green">
{monsterOponent.name}
{action.attackerId === character?.characterId ? (
<Text
key={`battle-action-${i}`}
size={{ base: 'xs', sm: 'sm', lg: 'md' }}
>
You missed{' '}
<Text as="span" color="green">
{monsterOponent.name}
</Text>
.
</Text>
.
</Text>
) : (
<Text
key={`battle-action-${i}`}
size={{ base: 'xs', sm: 'sm', lg: 'md' }}
>
<Text as="span" color="green">
{monsterOponent.name}
</Text>{' '}
missed you.
</Text>
)}
</Typist>
);
}

const critText = action.crit ? 'Critical hit! ' : '';

return (
Expand All @@ -198,21 +227,64 @@ export const ActionsPanel = (): JSX.Element => {
key={`battle-action-${i}`}
stdTypingDelay={10}
>
<Text size={{ base: 'xs', sm: 'sm', lg: 'md' }}>
{critText}You attacked{' '}
<Text as="span" color="green">
{monsterOponent?.name}
</Text>{' '}
for{' '}
<Text as="span" color="red">
{action.attackerDamageDelt}
</Text>{' '}
damage.
</Text>
{action.attackerId === character?.characterId ? (
<Text size={{ base: 'xs', sm: 'sm', lg: 'md' }}>
{critText}You attacked{' '}
<Text as="span" color="green">
{monsterOponent?.name}
</Text>{' '}
for{' '}
<Text as="span" color="red">
{action.attackerDamageDelt}
</Text>{' '}
damage.
</Text>
) : (
<Text size={{ base: 'xs', sm: 'sm', lg: 'md' }}>
{critText}
<Text as="span" color="green">
{monsterOponent?.name}
</Text>{' '}
attacked you for{' '}
<Text as="span" color="red">
{action.attackerDamageDelt}
</Text>{' '}
damage.
</Text>
)}
</Typist>
);
})}
</Stack>
{battleOver && currentBattle && (
<Stack my={4} spacing={4}>
<Divider />
<Typist
avgTypingDelay={10}
cursor={{ show: false }}
stdTypingDelay={10}
>
<Text
fontWeight="bold"
size={{ base: 'xs', sm: 'sm', lg: 'md' }}
textAlign="center"
>
{lastestBattleOutcome?.winner === character?.characterId
? 'You won!'
: 'You lost...'}
</Text>
</Typist>
<HStack justifyContent="center">
<Button
onClick={() => onContinueToBattleOutcome(true)}
size="sm"
variant="outline"
>
View Results
</Button>
</HStack>
</Stack>
)}
</Box>
);
};
11 changes: 7 additions & 4 deletions packages/client/src/components/BattleOutcomeModal.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,9 @@ import { encodeEntity } from '@latticexyz/store-sync/recs';
import { useCallback, useMemo } from 'react';
import { Link } from 'react-router-dom';

import { useBattle } from '../contexts/BattleContext';
import { useCharacter } from '../contexts/CharacterContext';
import { useMapNavigation } from '../contexts/MapNavigationContext';
import { useMap } from '../contexts/MapContext';
import { useMUD } from '../contexts/MUDContext';
import { BATTLE_OUTCOME_SEEN_KEY } from '../utils/constants';
import { type CombatOutcomeType } from '../utils/types';
Expand All @@ -38,7 +39,8 @@ export const BattleOutcomeModal: React.FC<BattleOutcomeModalProps> = ({
components: { Levels },
} = useMUD();
const { character } = useCharacter();
const { allMonsters, otherCharactersOnTile } = useMapNavigation();
const { allMonsters, otherCharactersOnTile } = useMap();
const { onContinueToBattleOutcome } = useBattle();

const opponent = useMemo(() => {
if (!character) return null;
Expand Down Expand Up @@ -66,8 +68,9 @@ export const BattleOutcomeModal: React.FC<BattleOutcomeModalProps> = ({

const onAcknowledge = useCallback(() => {
localStorage.setItem(BATTLE_OUTCOME_SEEN_KEY, battleOutcome.encounterId);
onContinueToBattleOutcome(false);
onClose();
}, [battleOutcome.encounterId, onClose]);
}, [battleOutcome.encounterId, onContinueToBattleOutcome, onClose]);

const nextLevelXpRequirement =
useComponentValue(
Expand All @@ -90,7 +93,7 @@ export const BattleOutcomeModal: React.FC<BattleOutcomeModalProps> = ({
const { expDropped, goldDropped, itemsDropped, winner } = battleOutcome;

return (
<Modal isOpen={isOpen} onClose={onClose}>
<Modal isOpen={isOpen} onClose={onAcknowledge}>
<ModalOverlay />
<ModalContent>
<ModalHeader textAlign="center">
Expand Down
20 changes: 16 additions & 4 deletions packages/client/src/components/HealthBar.tsx
Original file line number Diff line number Diff line change
@@ -1,19 +1,31 @@
import { Box, Flex, StackProps, Text, VStack } from '@chakra-ui/react';

export const HealthBar = ({
currentHp,
baseHp,
currentHp,
level,
...stackProps
}: {
currentHp: string;
baseHp: string;
currentHp: string;
level?: string;
} & StackProps): JSX.Element => {
const health = (parseInt(currentHp) / parseInt(baseHp)) * 100;
const currentHpWithFloor = parseInt(currentHp) < 0 ? 0 : parseInt(currentHp);
const health = (currentHpWithFloor / parseInt(baseHp)) * 100;

const barColor = health > 50 ? 'green' : health > 15 ? 'yellow' : 'red';

return (
<VStack alignItems="end" spacing={0.5} {...stackProps}>
{level && (
<Text
alignSelf="start"
fontWeight="bold"
size={{ base: '3xs', md: '2xs' }}
>
Lvl {level}
</Text>
)}
<Flex
border="2px solid black"
width="100%"
Expand All @@ -38,7 +50,7 @@ export const HealthBar = ({
</Box>
</Flex>
<Text fontWeight={700} size={{ base: '2xs', md: 'xs' }}>
{currentHp} / {baseHp}
{currentHpWithFloor} / {baseHp}
</Text>
</VStack>
);
Expand Down
5 changes: 4 additions & 1 deletion packages/client/src/components/LevelingPanel.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -206,6 +206,9 @@ export const LevelingPanel = ({
renderWarning,
]);

const currentHpWithFloor =
parseInt(character.currentHp) < 0 ? 0 : parseInt(character.currentHp);

return (
<VStack>
<HStack justify="space-between" w="100%">
Expand All @@ -223,7 +226,7 @@ export const LevelingPanel = ({
<HStack justify="space-between" w="100%">
<Text>HP - Hit Points</Text>
<Text>
{character.currentHp}/{character.baseHp}
{currentHpWithFloor}/{character.baseHp}
</Text>
</HStack>

Expand Down
18 changes: 7 additions & 11 deletions packages/client/src/components/MapPanel.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -8,24 +8,20 @@ import {
} from 'react-icons/io';
import { TbDirectionArrows } from 'react-icons/tb';

import { useMapNavigation } from '../contexts/MapNavigationContext';
import { useBattle } from '../contexts/BattleContext';
import { useMap } from '../contexts/MapContext';
import { useMovement } from '../contexts/MovementContext';

const SAFE_ZONE_AREA = {
topLeft: { x: 0, y: 4 },
bottomRight: { x: 4, y: 0 },
};

export const MapPanel = (): JSX.Element => {
const {
allSpawnedCharacters,
currentBattle,
isRefreshing,
isSpawned,
isSpawning,
onMove,
onSpawn,
position,
} = useMapNavigation();
const { allSpawnedCharacters, isSpawned, isSpawning, onSpawn, position } =
useMap();
const { currentBattle } = useBattle();
const { isRefreshing, onMove } = useMovement();

return (
<Stack
Expand Down
6 changes: 4 additions & 2 deletions packages/client/src/components/StatsPanel.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,8 @@ export const StatsPanel = (): JSX.Element => {
strength,
} = character;

const currentHpWithFloor = parseInt(currentHp) < 0 ? 0 : parseInt(currentHp);

return (
<VStack alignItems="start" h="100%" p={2} spacing={4}>
<HStack
Expand All @@ -117,7 +119,7 @@ export const StatsPanel = (): JSX.Element => {
</GridItem>
<GridItem>
<Text>
{currentHp}/{baseHp}
{currentHpWithFloor}/{baseHp}
</Text>
</GridItem>
<GridItem>
Expand Down Expand Up @@ -165,7 +167,7 @@ export const StatsPanel = (): JSX.Element => {
>
{experience}
</Text>
/{nextLevelXpRequirement.toString()}
/{nextLevelXpRequirement.toString()} XP
</Text>
</HStack>

Expand Down
Loading