Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
10 changes: 2 additions & 8 deletions packages/client/src/components/BattleOutcomeModal.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,7 @@ export const BattleOutcomeModal: React.FC<BattleOutcomeModalProps> = ({
const {
components: { Items, ItemsBaseURI, ItemsTokenURI, Levels },
} = useMUD();
const { character, refreshCharacter } = useCharacter();
const { character } = useCharacter();
const { onContinueToBattleOutcome, opponent } = useBattle();

const [armor, setArmor] = useState<Armor[]>([]);
Expand All @@ -63,14 +63,8 @@ export const BattleOutcomeModal: React.FC<BattleOutcomeModalProps> = ({
const onAcknowledge = useCallback(() => {
localStorage.setItem(BATTLE_OUTCOME_SEEN_KEY, battleOutcome.encounterId);
onContinueToBattleOutcome(false);
refreshCharacter();
onClose();
}, [
battleOutcome.encounterId,
onContinueToBattleOutcome,
onClose,
refreshCharacter,
]);
}, [battleOutcome.encounterId, onContinueToBattleOutcome, onClose]);

const nextLevelXpRequirement =
useComponentValue(
Expand Down
18 changes: 11 additions & 7 deletions packages/client/src/components/ItemCard.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ import { GiAxeSword, GiRogue } from 'react-icons/gi';

import { type Armor, StatsClasses, type Weapon } from '../utils/types';

const getStatSymbol = (stat: string): string => (Number(stat) >= 0 ? '+' : '');

type ItemCardProps = (Armor | Weapon) & {
isEquipped?: boolean;
onClick?: () => void;
Expand Down Expand Up @@ -65,10 +67,12 @@ export const ItemCard: React.FC<ItemCardProps> = ({
</Text>

<Text size={{ base: '2xs', sm: 'sm' }}>
STR+{strModifier} AGI+{agiModifier} INT+
STR{getStatSymbol(strModifier)}
{strModifier} AGI{getStatSymbol(agiModifier)}
{agiModifier} INT{getStatSymbol(intModifier)}
{intModifier}{' '}
{(item as Armor).armorModifier
? `ARM+${(item as Armor).armorModifier}`
? `ARM${getStatSymbol((item as Armor).armorModifier)}${(item as Armor).armorModifier}`
: ''}
</Text>
</CardBody>
Expand Down Expand Up @@ -109,12 +113,12 @@ export const ItemCardSmall: React.FC<ItemCardProps> = ({
<Box>
<Text size="xs">{item.name.slice(0, -3)}</Text>
<Text size="xs">
STR+
{item.strModifier} AGI+
{item.agiModifier} INT+
{item.intModifier}
STR{getStatSymbol(item.strModifier)}
{item.strModifier} AGI{getStatSymbol(item.agiModifier)}
{item.agiModifier} INT{getStatSymbol(item.intModifier)}
{item.intModifier}{' '}
{(item as Armor).armorModifier
? ` ARM+${(item as Armor).armorModifier}`
? `ARM${getStatSymbol((item as Armor).armorModifier)}${(item as Armor).armorModifier}`
: ''}
</Text>
</Box>
Expand Down
5 changes: 4 additions & 1 deletion packages/client/src/contexts/BattleContext.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ export const BattleProvider = ({
delegatorAddress,
systemCalls: { endTurn },
} = useMUD();
const { character } = useCharacter();
const { character, refreshCharacter } = useCharacter();
const { allMonsters, allCharacters } = useMap();

const [attackingItemId, setAttackingItemId] = useState<null | string>(null);
Expand Down Expand Up @@ -272,6 +272,8 @@ export const BattleProvider = ({

localStorage.removeItem(CURRENT_BATTLE_OPPONENT_TURN_KEY);
localStorage.removeItem(CURRENT_BATTLE_USER_TURN_KEY);

refreshCharacter();
} catch (e) {
renderError((e as Error)?.message ?? 'Failed to attack.', e);
} finally {
Expand All @@ -285,6 +287,7 @@ export const BattleProvider = ({
delegatorAddress,
endTurn,
opponent,
refreshCharacter,
renderError,
],
);
Expand Down
26 changes: 16 additions & 10 deletions packages/client/src/lib/mud/createSystemCalls.ts
Original file line number Diff line number Diff line change
Expand Up @@ -180,11 +180,16 @@ export function createSystemCalls(
functionName: 'UD__endTurn',
});

const tx = await worldContract.write.UD__endTurn([
encounterId.toString() as `0x${string}`,
playerId.toString() as `0x${string}`,
actions,
]);
const tx = await worldContract.write.UD__endTurn(
[
encounterId.toString() as `0x${string}`,
playerId.toString() as `0x${string}`,
actions,
],
{
gas: BigInt('10000000'),
},
);

await waitForTransaction(tx);

Expand Down Expand Up @@ -407,11 +412,12 @@ export function createSystemCalls(
});

try {
const tx = await worldContract.write.UD__move([
characterEntity.toString() as `0x${string}`,
x,
y,
]);
const tx = await worldContract.write.UD__move(
[characterEntity.toString() as `0x${string}`, x, y],
{
gas: BigInt('10000000'),
},
);
await waitForTransaction(tx);

const { x: newX, y: newY } = getComponentValueStrict(
Expand Down
38 changes: 11 additions & 27 deletions packages/client/src/pages/CharacterCreation.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -38,12 +38,7 @@ import {
shortenAddress,
uriToHttp,
} from '../utils/helpers';
import {
type Armor,
ItemType,
StatsClasses,
type Weapon,
} from '../utils/types';
import { type Armor, StatsClasses, type Weapon } from '../utils/types';

export const CharacterCreation = (): JSX.Element => {
const navigate = useNavigate();
Expand Down Expand Up @@ -181,31 +176,20 @@ export const CharacterCreation = (): JSX.Element => {
);

useEffect(() => {
const starterItemTokenIds = Array.from(runQuery([Has(StarterItems)]))
.map(entity => {
const starterItemTokenIds = Array.from(runQuery([Has(StarterItems)])).map(
entity => {
const tokenIds = getComponentValueStrict(StarterItems, entity).itemIds;
return tokenIds;
})
.flat()
.filter((value, index, self) => self.indexOf(value) === index);

const starterItemType = starterItemTokenIds.map(tokenId => {
const tokenIdEntity = encodeEntity({ tokenId: 'uint256' }, { tokenId });
const itemTemplate = getComponentValueStrict(Items, tokenIdEntity);

return {
itemType: itemTemplate.itemType,
tokenId,
};
});
},
);

const starterArmorTokenIds = starterItemType
.filter(item => item.itemType === ItemType.Armor)
.map(item => item.tokenId);
const starterArmorTokenIds = starterItemTokenIds
.map(item => item[0] as bigint)
.filter((value, index, self) => self.indexOf(value) === index);

const starterWeaponTokenIds = starterItemType
.filter(item => item.itemType === ItemType.Weapon)
.map(item => item.tokenId);
const starterWeaponTokenIds = starterItemTokenIds.map(
item => item[1] as bigint,
);

fetchStarterItems(starterArmorTokenIds, starterWeaponTokenIds);
}, [fetchStarterItems, Items, StarterItems]);
Expand Down
144 changes: 118 additions & 26 deletions packages/contracts/items.json
Original file line number Diff line number Diff line change
Expand Up @@ -11,59 +11,151 @@
"classRestrictions": [],
"hitPointModifier": 0,
"intModifier": 0,
"minLevel": 0,
"minLevel": 1,
"strModifier": 0
}
},
{
"dropChance": 10000000,
"initialSupply": 10000000000000000000,
"metadataUri": "2_steel_breastplate.json",
"name": "Steel Breastplate",
"stats": {
"agiModifier": -3,
"armorModifier": 3,
"classRestrictions": [0],
"hitPointModifier": 0,
"intModifier": 0,
"minLevel": 3,
"strModifier": 0
}
},
{
"dropChance": 10000000,
"initialSupply": 10000000000000000000,
"metadataUri": "3_light_chainmail.json",
"name": "Light Chainmail",
"stats": {
"agiModifier": -1,
"armorModifier": 2,
"classRestrictions": [1],
"hitPointModifier": 0,
"intModifier": 0,
"minLevel": 3,
"strModifier": 0
}
},
{
"dropChance": 10000000,
"initialSupply": 10000000000000000000,
"metadataUri": "4_apprentice_robe.json",
"name": "Apprentice Robe",
"stats": {
"agiModifier": 0,
"armorModifier": 1,
"classRestrictions": [2],
"hitPointModifier": 0,
"intModifier": 3,
"minLevel": 3,
"strModifier": 0
}
},
{
"dropChance": 5000000,
"initialSupply": 10000000000000000000,
"metadataUri": "5_enchanted_armor.json",
"name": "Enchanted Armor",
"stats": {
"agiModifier": -2,
"armorModifier": 4,
"classRestrictions": [0, 2],
"hitPointModifier": 0,
"intModifier": 3,
"minLevel": 5,
"strModifier": 3
}
}
],
"metadataUriPrefix": "ipfs://QmPooDEwqeGh3Qszig7veD1yEoa6EoVyDUmLqWUZ1riiDS/",
"metadataUriPrefix": "ipfs://QmcEgdrkuCYj9xjoo8ofuDfdr9kyAk8CCYpzqeMA4f9hp3/",
"weapons": [
{
"dropChance": 20000000,
"initialSupply": 10000000000000000000,
"metadataUri": "2_rusty_sword.json",
"name": "Rusty Sword",
"metadataUri": "6_rusty_axe.json",
"name": "Rusty Axe",
"stats": {
"agiModifier": 2,
"agiModifier": 0,
"classRestrictions": [],
"hitPointModifier": 0,
"intModifier": 1,
"intModifier": 0,
"maxDamage": 5,
"minDamage": 1,
"minLevel": 1,
"strModifier": 5
"strModifier": 2
}
},
{
"dropChance": 20000000,
"dropChance": 10000000,
"initialSupply": 10000000000000000000,
"metadataUri": "3_cracked_dagger.json",
"name": "Cracked Dagger",
"metadataUri": "7_iron_sword.json",
"name": "Iron Sword",
"stats": {
"agiModifier": 4,
"classRestrictions": [],
"agiModifier": 0,
"classRestrictions": [0],
"hitPointModifier": 0,
"intModifier": 2,
"maxDamage": 3,
"minDamage": 1,
"minLevel": 1,
"strModifier": 2
"intModifier": 0,
"maxDamage": 8,
"minDamage": 4,
"minLevel": 3,
"strModifier": 5
}
},
{
"dropChance": 20000000,
"dropChance": 10000000,
"initialSupply": 10000000000000000000,
"metadataUri": "4_cobbled_wand.json",
"name": "Cobbled Wand",
"metadataUri": "8_novice_staff.json",
"name": "Novice Staff",
"stats": {
"agiModifier": 2,
"classRestrictions": [],
"agiModifier": 0,
"classRestrictions": [2],
"hitPointModifier": 0,
"intModifier": 5,
"maxDamage": 2,
"minDamage": 1,
"minLevel": 1,
"strModifier": 1
"maxDamage": 8,
"minDamage": 4,
"minLevel": 3,
"strModifier": 0
}
},
{
"dropChance": 10000000,
"initialSupply": 10000000000000000000,
"metadataUri": "9_throwing_dagger.json",
"name": "Throwing Dagger",
"stats": {
"agiModifier": 5,
"classRestrictions": [1],
"hitPointModifier": 0,
"intModifier": 0,
"maxDamage": 8,
"minDamage": 4,
"minLevel": 3,
"strModifier": 0
}
},
{
"dropChance": 5000000,
"initialSupply": 10000000000000000000,
"metadataUri": "10_steel_sword.json",
"name": "Steel Sword",
"stats": {
"agiModifier": 0,
"classRestrictions": [0],
"hitPointModifier": 0,
"intModifier": 0,
"maxDamage": 15,
"minDamage": 10,
"minLevel": 5,
"strModifier": 9
}
}
]
Expand Down
Loading