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chore: deploy 24 weapon GLBs for ASCII projectiles#330

Merged
mokn merged 1 commit intodevfrom
feat/creature-studio
Apr 8, 2026
Merged

chore: deploy 24 weapon GLBs for ASCII projectiles#330
mokn merged 1 commit intodevfrom
feat/creature-studio

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@mokn mokn commented Apr 8, 2026

Summary

  • 24 weapon GLB models + manifest.json deployed to public/models/items/
  • These are the 3D models that render as ASCII during battle projectile flight
  • Loaded on-demand per weapon — no impact on initial page load

Items included

Broken Sword, Dire Rat Fang, Notched Blade, Worn Shortbow, Cracked Wand, Light Mace, Iron Axe, Shortbow, Apprentice Staff, Gnarled Cudgel, Notched Cleaver, Stone Maul, Channeling Rod, Sporecap Wand, Warhammer, Longbow, Mage Staff, Crystal Shard, Bone Staff, Darkwood Bow, Webspinner Bow, Smoldering Rod, Trollhide Cleaver, Drakescale Staff

🤖 Generated with Claude Code

24 weapon models generated via Meshy item forge. Each loads on-demand
when the player enters battle with that weapon equipped. Renders through
ASCII pipeline for visual consistency with monsters and characters.

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
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vercel Bot commented Apr 8, 2026

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Project Deployment Actions Updated (UTC)
blog Building Building Preview, Comment Apr 8, 2026 4:50pm
ud Building Building Preview, Comment Apr 8, 2026 4:50pm
ud-api Building Building Preview, Comment Apr 8, 2026 4:50pm
ud-api-beta Building Building Preview, Comment Apr 8, 2026 4:50pm

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@mokn mokn merged commit 004a3f8 into dev Apr 8, 2026
4 of 11 checks passed
@mokn mokn deleted the feat/creature-studio branch April 8, 2026 16:50
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