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Battle animation UX cleanup + 17 forged item GLBs#332

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mokn merged 4 commits intodevfrom
feat/creature-studio
Apr 8, 2026
Merged

Battle animation UX cleanup + 17 forged item GLBs#332
mokn merged 4 commits intodevfrom
feat/creature-studio

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@mokn mokn commented Apr 8, 2026

Summary

  • Consolidate multi-hit combos into single battle signal with total damage — eliminates 8+ floating numbers
  • Remove BATTLE FEED callout box (was blocking scene for 2.8s)
  • Three-tier hit reactions: hit (300ms), stagger (400ms), critical (500ms) with scaled recoil/flash/shake
  • Suppress counterattack animation when player kills defender (no ghost attacks)
  • Deploy 17 forged item GLBs from retry batch
  • Forge tool improvements: cooldown between API calls, skip existing GLBs

Test plan

  • 35 battle animation tests passing (buildBattleSceneSignal, impactEffects, useCombatPacing, useFloatingDamageSignals)
  • Type-check clean (no new errors)
  • Deploy to beta, record with Cricket — verify single floating number per attack

🤖 Generated with Claude Code

mokn and others added 4 commits April 8, 2026 12:05
…d reactions

- Consolidate multi-hit combos into single signal with total damage (no more N floating numbers)
- Remove BATTLE FEED callout box (was blocking scene for 2.8s)
- Single floating number per outcome with combo suffix ("42 x7")
- Three-tier hit reactions: hit (300ms), stagger (400ms), critical (500ms)
- Suppress counterattack animation when player kills defender (no ghost attacks)
- Remove 240ms signal stagger and 120ms number stagger loops
- Rapid impact sparks for combo/crit visual weight

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
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vercel Bot commented Apr 8, 2026

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Project Deployment Actions Updated (UTC)
blog Ready Ready Preview, Comment Apr 8, 2026 6:15pm
ud Error Error Apr 8, 2026 6:15pm
ud-api Ready Ready Preview, Comment Apr 8, 2026 6:15pm
1 Skipped Deployment
Project Deployment Actions Updated (UTC)
ud-api-beta Ignored Ignored Preview Apr 8, 2026 6:15pm

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@mokn mokn merged commit f394443 into dev Apr 8, 2026
1 of 5 checks passed
@mokn mokn deleted the feat/creature-studio branch April 8, 2026 18:12
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