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Showing results
3 Updated Sep 5, 2024

Vartotoju instrukcijos

2 Updated Dec 29, 2020

Lithuanian Speech Transcription

Makefile 4 1 Updated Oct 3, 2025

Data files of mbrola speech synthesizer voices

150 36 Updated Mar 30, 2020

(Unity) Editor tool for SerializeReference

C# 170 12 Updated Apr 23, 2026

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,717 623 Updated Aug 26, 2024

Cellular Automaton 2D Liquid Simulator for Unity

C# 517 53 Updated Nov 19, 2020

Fast C# CSV parser

C# 153 33 Updated Aug 8, 2024

Steamworks wrapper for Unity / C#

C# 3,469 425 Updated Apr 14, 2026

A set of tools for graph layout and viewing

C# 1,478 319 Updated Sep 11, 2025

.NET for the NES game console

C# 675 24 Updated Apr 22, 2026

Dynamic scrollView based on UGUI

C# 400 69 Updated Nov 23, 2024

An incredibly fast JavaScript library for Delaunay triangulation of 2D points

JavaScript 2,587 152 Updated Mar 23, 2026

C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab

C# 354 66 Updated Apr 12, 2022

The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity

C# 1,626 176 Updated Dec 17, 2025

Simple but very fast GPU vertex shader based animation system for Unity.Entities

C# 418 61 Updated Dec 11, 2021

Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

C# 601 104 Updated Jul 29, 2020

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,754 303 Updated Dec 28, 2024
C 4,590 411 Updated Dec 27, 2023

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1 Updated May 6, 2021

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

C# 4 1 Updated Feb 28, 2023

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

C# 1,157 100 Updated Aug 28, 2025

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL 627 106 Updated Apr 9, 2026

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,774 310 Updated Mar 6, 2024

Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.

C# 21 4 Updated Nov 29, 2020

An example of controlling particle system from timeline.

C# 576 53 Updated Dec 3, 2021

An unofficial .Net wrapper for the Discord API (https://discord.com/)

C# 3,497 760 Updated Apr 22, 2026

A .NET library for making bots using the Discord API.

C# 1,314 317 Updated Apr 24, 2026

Prototype Discord Bot for Ink Interactive Fiction

JavaScript 6 2 Updated Jan 11, 2023

A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors

C# 93 15 Updated Feb 27, 2020
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