Devlogs
▶ Physics Upgrade The game now uses Jolt Physics instead of GodotPhysics3D. Everything feels smoother and more responsive compared to before. ▶ Player Impro...
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[Mac Startup Chime], Cosmonauts! Yeterday we uploaded version 1.1 of Tales From Terminal Theta Episode 1 , but in our haste to deliver you the latest in Nebulia...
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new stuff - added 50+ levels - added extras - 2 musics changed - added level effects - improved jumpscare - added shitloads of settings - enemies and saws hitbo...
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Rocky’s Cookies is a first-person 3D platformer prototype set within a surreal world inside a cereal box. The project was born from a desire to deeply underst...
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v1.3.0 - Feature: Runtime Query API & Modular Architecture New Features Runtime Query API — GameEventManager.Query.cs adds HasGameEvent / GetGameEvent / TryGe...
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Hello, everyone! Hope you're doing well! Today I have some exciting news for you all! For a limited time, my friend James (also known as Wraiith303), creator of...
Pelimies Remake - Retro Gaming at its Fin(n)est! Pelimies is a Finnish indie adventure RPG dating back to early 2000's with its original release . To celebrate...
Here’s a clean, simple dev blog post you can use: Thumbnail Creator – New Update (Colors, Formats & 1080p Export) Just pushed a solid update to my thumbnail...
Hello everyone! We have more updates, YAYY! Designing the main character was one of the most important parts of this project. Since she’s the player’s main...
What's New v1.4.7 Import dialog inline errors — failed ASM imports now keep the dialog open and show the error list directly at the bottom of the same dialog...
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I changed the meta data Started to use my own backend it works it's just the game that doesn't...
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⚠️ IMPORTANT NOTICE⚠️ Save files from v0.1.1 and earlier versions may not load correctly or may behave unexpectedly due to major system overhauls. It is...
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Fixed a bug with climbing walls. Added a forest. New obstacles Убран баг с залезанием на стены. Добавлен лес. Новые п...
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We just worked a little on the formations and gameplay experience at higher altitudes. We hope this keeps pro players entertained! We also added functionality t...
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I've been experimenting with unconventional melee combat systems for a while. During one prototype I noticed that slicing flying objects is just fun on its own...
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Hey everyone! This update is focused on improving core mechanics and enriching the main gameplay experience rather than adding endgame content. I believe the mo...
Fixed a bug related to mobile, browser platform that couldn't read manifest file correcctly...
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My second game, The Donut Room, is now available to download, enjoy!...
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Hey everyone, It’s been a while since the last update. I’ve been mostly heads-down working on Tales of Eldoria these past months, so I wanted to take a mome...
New update available! In this second devlog, I’m officially introducing a complete Skill Tree Kit . It’s a flexible, ready-to-use system designed to save yo...
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Note: This is not a game update. These are features currently in development. New feature Remaining progress bars are now shown after consuming HP/MP Fixed an i...
Hey there, friends! It's been a busy few days since the last update, and I'm excited to share what we've been working on for Paragon's Hand ! There's a lot to c...
- Various bug fixes - Changes Warrior: Enemies now have more health Defense stat is less impactful Fisher: Hooks now give less exp Added a loading bar showing t...
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職業玩法、點擊移動、還有一堆雜七雜八的 Class feel, click to move, and a bunch of other stuff English This update rebuilds the core loop. The...
武装を3種類追加(CHASE MISSLE, CHARGE BOMB, ROLL GUARD) ループアタックモード追加 ステージ2のボスの動きを大きく変更 設定...
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Hello, everyone! I've pushed a small update with some bug fixes. Sometimes, the game would log you out and then forget which tutorials you've seen. Attempted to...
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I find prototypes irritating without at least functional menus around them, so I started there. The very first thing I did, instead of anything gameplay related...
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Another massive patch revolving around optimization, cleaning up of the in-game, fixed various bugs, and added new audio...
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SCRIPTING Fixed an oversight regarding interactions with the Tenant before turning in George's first quest. If you get the letter from George, it will set the v...
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Performance - Game now renders at 30fps by default — smoother animations across the board - New Battery Save toggle in Settings — turn it on if you experien...
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Major update I decided to drop haxe and move back to my cozy p5js . The whole app was refactored to do so and I also updated the “style” to reflect this cha...
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Hey mind benders. The last 48 hours have been dense: 17 commits , a new mission, a new menu, a new audio system, and a way to choose how smart the NPC you're tr...
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It's been a long road, but I've finally finished propping up Act 1 and 2 with interactable NPC's. The game now tracks if you met them before or not. I still hav...
Added a stone wall and a stone wall corner. A few small tweaks and fixes to other building pieces. Added a light to the forge when activated. :)...
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I've been working on this horror game Purgatory for a little bit now and later today it will be released! Its a sit and survive, FNAF like horror game where you...
I've just published Out of the Shell , THE visual novel about space turtle drama that Liam, the main character of And Then I Killed A Star is working on! It's s...
Changelog : Added support for Races Characters now include Gender and Status fields Introduced a Map tool: upload an image and place markers linked to existing...
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Hi everyone! We are super excited to announce that the beta version of Murder At The ClockTower is available now to play! Lots of changes since the alpha build...
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Welcome to S.P.H.E.E.D. the Space Pirate Hunting and Extermination Elite Division, your job is to exterminate space pirates. A plague that has made space travel...
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Visual improvements - The night sky now has a faint nebula wash — a soft purple-violet atmospheric band that fades as dawn breaks - Distant mountain silhouett...
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не могу поверить, что я это пишу, но Ветер Перемен ВЫШЕЛ! столько времени вкладывала в эт...
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Fixes: Internet Browser Window Balanced competitor AI so it has the same base requirements as the player, before it was a lot more randomized Fixed employee exp...
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Hanaa version 0.14.0 ended up being a bigger update than I expected. This release includes a wide range of quality-of-life improvements. Some address small irri...
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Added cloaks, new axes, swords and shields...
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1700+ 32×32 fantasy icons and growing.
Dear Inkeepers, we released or Phesoan Bestiary & Treasury here on Itch for all our D&D players! You can get both documents as "Pay what you want" (donations ar...
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As the ever marching force that is time continues to move forward it seems we have once again reached the point where the next update for Stellar Odyssey: Galax...
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Update Menu UI Add Heal & Damage Indicator on player Change Arrow Color Change Combo Logic...
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