Tool Major Update Devlogs
raylib 6.0 release notes A new raylib release is finally ready and, again, this is the biggest raylib release ever ! Thanks to the support of many amazing contr...
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Hi all! >< Finally managed to update the linux version!! Should be on par with the windows one! Now time for mac....... XmX wish me luck...
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I've been cooking up an extremely juicy update this time: a dedicated workflow for audiobook creation . Drop in an EPUB, PDF, or plain text file and turn it int...
1 file — 1.5.1
Pixelmash 2026.1 is officially here! This release introduces a powerful new 9-Slice layer effect for accurate non-destructive asset resizing, a more intuitive t...
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HI ALL!!! PUCK'S PIXELIZER IS GOING TO LAUNCH ON STEAM IN AN HOUR!!!! For now, I haven't found a way to distribute the keys automatically, so for the first day...
Allow native image generation with software splash screen Option for replace CTRL with META key in menu shortcut Fix initial opening position of freeze window A...
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Hello everyone, Pixel Worldcraft is now officially available and no longer in beta, the first full version is finally here! I hope you enjoy it, and feel free t...
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Update 0.9.+ is finally here! We switched the engine to Chromium and added a new plugin system. There are also one-click deployments now and we completely rewro...
6 files — 0.9.6
Hi all!! Puck's Pixelizer will be avaliable TOMORROW on STEAM >< (20th of april)!! I hope you will enjoy it ><! I'm thinking about how to give you the keys rn x...
In either incredible timing or an amazing coincidence, VRMoveTime version 4.20 has been released! Here's the main new features: -New Customization Menu to alter...
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Update 5.5 Added support for Joystick.tv Increased the avatar limit from 14 to unlimited . Fixed the issue where Emote root transforms were not applied correctl...
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Hey everyone, I’m back with another big update for TileMaker DOT. One of the most requested features was a way to handle spritesheets instead of just individu...
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Hi all!!! >:3 I'm back with yet another update of the epic software named PUCK'S PIXELIZER!! This is the final pre-steam update!! >W< I hope you all wait for th...
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When you export an Avoyd voxel world to the MagicaVoxel .vox file format you’ll encounter the following modifications: Transforms: Free rotations are realigne...
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Coalridge Gets Its Settings — and It's Been a Long Time Coming Coalridge was the first district I ever played in. It was the first time I'd played TTRPGs in...
The rewritten version of Pitch on Firefox browser. Hello hello everyone. I am currently working on Pitch’s full rewrite. There will be lots of new and fun stu...
Hello everyone! I’ve been listening to your feedback and spending my late nights squashing bugs. Today, I’m excited to release Version 1.7 , which focuses o...
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This update introduces a major step forward in building and managing dialogue-driven gameplay systems, with a stronger focus on modularity, debugging, and runti...
Hi everyone! I’m excited to share that the very first RPG Maker Game Jam dedicated to Game UI has arrived. In this Jam, you’ll be using the Pictures UI Crea...
This release, like the previous one, was primarily handled by Steo. Many thanks for their continued effort. This will likely remain the case for the foreseeable...
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Hot off the heels of v1.4.0 I bring you v1.4.5: Language Boogaloo! This update includes an incredible new model, OmniVoice, that supports over 600 languages(!)...
1 file — 1.4.5
v1.8.0 Apr. 7, 2026 This release introduces new file buttons, adds native Apple Silicon support for MacOS, and contains a number of other improvements. The beGU...
BranchPy v1.1.18 — Pre-release is live This release focuses on making analysis results easier to understand and act on. ✨ What’s new OMEGA now explains is...
While working on Voice Creator Pro I've also been building out a "lite" version that runs completely in your browser and makes use of WebGPU for speedy generati...
v1.2 Changelog — Bug Fixes & New Features Bug Fixes 18 GB RAM spike / editor crash fixed — Scene files ( .tscn / .scn ) are now previewed via a throttled ba...
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Hey guys, today I've got another update for you, which features a new event system! Effect events The new event system is useful if you're working with the Godo...
Brightstone Runs on Three Things Not power. Not money. Information. Reputation. Timing. Brightstone is live in ScoreForge. And it doesn’t play like any other...
Hey everyone! Totally delighted seeing so much amazing art being made with picoCAD 2. Don't stop! I'm getting a lot of positive feedback as well as requests and...
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This version of Sprite Sheet Slicer has been written in C++, I could never reproduce the install issues that some users were experiencing with .net and you can'...
Hey everyone! 👋 Huge update for Pixly Bakery today. Here's what's new: 🗂️ Multi-Tab Workflow You can now open multiple 3D models at the same time. Each...
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🚀 What's New 🛠️ Backend updates Updated to Python 3.14 (+5% overall performance) Updated AI engine to version 1.24.4 (bugfixes and better AI performance...
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VTuber Plus is breaking free from its Twitch shell and expanding to new platforms. Our first experimental integration begins with YouTube . What's new in Update...
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Hello everyone! The world of TileMaker DOT just got a lot more dynamic. I’m thrilled to announce Version 1.6 , which introduces one of the most requested feat...
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veadotube mini 2.2 is out, right now! we have made a lot of progress with the full version, and since both veadotube and veadotube mini share a codebase, we dec...
4 files — 2.2
Release 57.0 - Major Update Release Here is the major update for this cycle, featuring new plugins, essential compliance and general features, changes, and impo...
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Update notes v2.0.0 → v2.1.0: Added an option to specify whether to blink timer’s colon Added an option to toggle utilities Added a stopwatch mode Added an...
This update focuses on stability and transparency — fixing a critical mesh loading bug that affected Windows 11 users, and introducing a built-in Debug Log sc...
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We’re excited to announce the newest ManyNames, after a few months of development! Updates This is a major update including the following changes: All generat...
A new update for Reference Board for Aseprite is now available, introducing improved integration with the editor and new customization options. A new submenu wa...
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Read the post for more context Hi, I didn't want to personally make such a public post, yet. Tho i feel like i owe all of you a proper apology.. the V1.4.x vers...
Hey everyone! This update is all about giving you more control over how your pixel art looks and feels — with a major dithering system overhaul, a new perform...
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Hello there guys! After revisiting this old plugin, I decided to work on a proper new version focused mainly on performance, stability and overall customization...
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Update v5.3 Reworked the 2D Props feature Added new Websocket Command: VTP_Prop Added Props to the rewards. Added expression detection to the native face tracki...
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Hi! I've finally managed to add this cool thing to help you with creating your themes ><!! (I totally pulled an all nighter lol) Now it's easier than ever to ch...
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Content: This update brings a massive set of new features, UI improvements, and critical stability fixes to Pixly Bakery. 🎨 Sprite Effects Added a new collap...
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What a launch! Thank you so much for all the kind words and encouragement. It has been an absolute joy seeing models popping up all over social media. You folks...
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Hi! What to even start with... First of all, thank ALL of you for using Puck's Pixelizer! >< It really means a lot to me and I'm so happy that I can continue to...
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This update brings a massive overhaul to Pixly Bakery with a completely redesigned workflow and new features. Sprite Mode Introduced a dedicated Sprite Mode alo...
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picoCAD 2 has been released! Get it on Steam or here on Itch . There's a launch discount at 10% and if you have the original picoCAD you can get another 20% off...
Extended Assets for Memao Instructions The following is a guide on how to extend the Memao Sprite Sheet Creator using your own assets! What does extending the M...
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